Marketing in the Digital Age: News Round-Up (week ending Jan 19, 2018)

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All of marketing seems to continue to be on the Facebook newsfeed change this week.  Facebook announced that it will prioritize content from friends, families, and groups.  I didn't think much of it since Facebook is largely a pay-to-play space for brands to make a meaningful impact already.  This change only (slightly) amplifies media, brands, and publishers paying more for ads. 

Zuckerberg warned his change would have people spending less time on the platform, though I think it's a way for Facebook to charge even more for ads (thus adding to overall revenue). A few articles have expressed just that, leading into the first story in our News Round-Up this week...

Facebook's Newsfeed Changes Is About Getting You To Click The Ads

Summary:  See above 

Opinion: See above

Spotify Launches New Podcast

Summary: Spotify announced it will release podcasts with visual elements.  At launch, they will feature content from Buzzfeed, Cheddar, Gimlet Media, and others, including Spotify's own original content.  

Opinion: I'm not quite understanding the appeal of this since I thought the point of a podcast was to sit back and listen, not watch something. 

KFC's Meditation Ads

Summary: KFC launched a series of videos focused on mediation, mindfulness, and affirmation.  Central to the videos are KFC's pot pies. 

Opinion: This feels like a thinly veiled attempt at capturing the newly legalized marijuana audience in California, though I have yet to come across media coverage making this connection. 

Marketing In The Digital Age: News Round-Up (week ending Jan 12, 2018)

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Ikea wants you to pee on their ads.  Well, not every ad, but a specific ad to reveal if you are pregnant and receive a discount on the product shows. 

Hulu Subscriber Base Growth for 2017

Summary: Hulu's subscriber grew 40% over the previous year, which still leaves a big gap from Netflix's base of 52.8 million. 

Opinion: Will this lead to more cord cutting?  Having tried several live TV streaming services, YouTube TV, Hulu Live, and DirecTV Now, the services still leave something to be desired.  The stream often cuts out and each service has its limitations on what channels are available. 

What Is Snapchat Now That Story Sharing Has Stopped Growing

Summary: Instagram Stories has halted growth from Snapchat's most promising moneymaker, Stories.  Prior to Instagram Stories, Snapchat grew 17.2% compared to last quarter's growth of only 2.9%. 

Opinion: It's good to have competition and alternatives to Facebook/Instagram, and I was rooting for Snap.  Sadly, it seems it will continue on this downward trend given other functionalities introduced, like Snap Map live location sharing and geo-tagged content search have continued to decline.  

Pee On This Ikea Ad To Find Out If You Are Pregnant

Summary: You pee on a section of the ad to see if you are pregnant and, if you are, you get a discount on the product shown in the ad.  

Opinion: It has me talking about it here as a marketing update so it's done it's job at innovation, and there could be other applications for this from a medical standpoint in the future.  But, ew.

The Subliminal Trick Netflix Uses to Get You To Watch More Movies and TV Shows

Summary: Most people make their viewing decisions based on the image since it is less of a time commitment than reading about the work.  Because of this, Netflix serves up different key art to you based on past watching behaviors.  For example, you may see Good Will Hunting pop-up in your recommended section.  If you were a viewer of romance based content in the past, you could be served an ad of Matt Damon and Minnie Driver kissing.  If you watched a lot of comedy in the past, you could get served an image of Robin Williams for the same film. 

Opinion: I think this offers a way to cater to individuals.  Different individuals may be drawn to the content for different reasons, so I think it's smart to offer different pieces of art from the same film to attract different people.  

Marketing In The Digital Age: News Round-Up (week ending Jan 5, 2018)

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First news round-up of the year! I managed to get the year right instead of publishing 2017, so we're off to a good start!  It's the little wins, friends. 

New Era of "Digital Media" Architecture

Summary: Digital media (think projections) on buildings are changing our urban landscape, though urban policy isn't necessarily evolving alongside it. 

Opinion: For advertisers, this could pose a new way to spread awareness for products and services. I tried this in the past, but legal regulations prohibited exploring this within the Los Angeles region.  With a balance of aesthetics and changing urban needs, hopefully policy evolves to respect that as well. 

Amazon Plans to Take on Facebook and Google in Digital Advertising

Summary: It's estimated that 86% of digital ad growth in 2016 came from Facebook and Google.  While Amazon is approximately eat fifth larger producer of digital advertising revenue, it controls only about 2% of the market.  

Opinion: Disruption within the current duopoly is needed.  If any company has a chance of succeeding, Amazon is the one to do it. 

Acton's New Camera Sunglasses

Summary: Acton's new sunglasses allow you to livestream to Facebook, Instagram or YouTube.  It's specially priced at $99 as a pre-order (orig $199).  

Opinion: On the surface, this seems to have a greater chance at market penetration than Snap's Spectacles since you can go beyond the 10 second limit and have a variety of places you can post content. 

MARKETING IN THE DIGITAL AGE: NEWS ROUND-UP (WEEK ENDING DEC 28, 2017)

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Last round-up of 2017! Guess what the must have app is for millennials?  And, no, it's not a social media app...

New comScore study: Five of the top ten “must-have” apps among millennials are utility apps

Summary: And the #1 most downloaded app amongst 18-34 year olds is... Amazon! Five of the top ten most downloaded are utility apps. 

Tech Trends to Watch Out for in 2018

Summary: VCs are moving away from productivity apps or games and more towards entrepreneurs looking to solve global problems. 

Google Extends Practices Stemming From U.S. Antitrust Case

Summary: Google is voluntarily removing restrictions on use of AdWords (online search advertising platform), which the FTC was concerned would make it more difficult for advertisers to coordinate campaigns on AdWords and on competing platforms. 

Apple Finally Issues an Apology after its iPhone Battery Fiasco

Summary: In response to recent backlash on older iPhones being slowed down intentionally by Apple, the company has reduced the price of replacement batteries from $79 to $29 starting Jan 2018. 

Marketing In The Digital Age: News Round-Up (Week Ending Dec 22, 2017)

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This week's highlights include why your old iPhone really is slow, Instagram comments, using Universal's music library on Facebook, Magic Leap's first product reveal, and fake news on Facebook. 

Apple Slows Down Old iPhones

Summary: Apple has confirmed it is throttling processor speeds when a battery capacity deteriorates over time. While users may feel this is a ploy to get customers onto newer phones, Apple has stated that the performance of older devices is sub-optimal due to its lithium-ion batteries which become less capable of supplying peak current demands when in cold conditions. 

As of about an hour ago, a class action lawsuit was filed against Apple.  

Instagram now Quietly Nudges you to Comment on Posts In Your Feed

Summary: Instagram has quietly rolled out an "add comment" section to posts on Instagram, but you have to hover on a post for a few seconds before this new addition appears.  

Facebook, Universal Music Strike Multi-Year Licensing Deal

Summary: Universal Music Group is the first major label to sign-up a deal with Facebook allowing users to use upload videos to Facebook, Instagram, and Oculus. Facebook has done this in an effort to keep users on its site and attract advertisers.

Magic Leap: Founder of Secretive Start-Up Unveils Mixed Reality-Goggles

Summary: Magic Leap, which has been operating in a secretive mode, announced its virtual reality googles called Lightwear. This is the first piece of working technology the $6B valued company has revealed publicly. 

Facebook Changes Approach to False News

Summary: Instead of using "disputed flags" to indicate a story may be spreading false information, Facebook will rely on its "Related Article" feature. 

Marketing in the Digital Age: News Round-Up (week ending Dec 15, 2017)

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We're in the home stretch for the year, but the news hasn't slowed down.  Particularly, the huge ruling from the FCC on the repeal of net neutrality for which a short summary does not do it justice. 

It's Super Hard To Find Humans in the FCC's Net Neutrality Comments

Summary: The sites comments section is littered with comments from bots, memes, and input from people who don't actually exist.  

Twitter Just Took Another Step Toward Becoming A Full On Blogging Platform

Summary: A new feature has begun rolling out across the Twitterverse allowing users to compose multiple tweets with a "+" menu.  It allows multiple tweets to be linked together making it easier for users to tweetstorm.

The Very Real Health Dangers of Virtual Reality

Summary: There have been many instances of people falling while using the headsets because they were not aware of their surroundings. VR's effects are being monitored for an increased risk in myopia (nearsightedness). Motion sickness has been an issue from many users of the headsets. Its effects on children are still unknown. 

Force Block: the Star Wars Spoiler Blocker

Summary: Star Wars: The Last Jedi hit theaters last night, and the internet is ablaze with spoilers.  For those who aren't able to see the film right away, Google has a solution for you. You can install the Star Wars spoiler blocker and receive a warning when you are about to stumble upon a site that may contain spoilers. 

 

 

The Current State of Augmented and Virtual Reality (webinar)

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I caught up with EM Marketing and other VR/AR experts on the state of Augmented and Virtual Reality as a webinar panelist.  Check out the video here or a summary below.   

VR/AR Webinar with EM Marketing by Leilani Yau

“Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones.” — Mark Zuckerberg announcing the acquisition of Oculus in 2014

Where do virtual reality (VR) and its cousin, augmented reality (AR), stand today? You can read Digi-Capital’s take on the AR/VR market, which forecasts mobile AR dominating and nerdy-cool smartglasses not taking hold with consumers until the next decade. eMarketer also projects a slower adoption in the U.S. due to the high cost of VR headsets.

Recently, Jessaline Tuason moderated a panel of four speakers to share first-hand experiences and their perspectives on the state of VR/AR. Here’s a summary of the discussion with Sipra Thakur, David Stone, Luis Vera, and Sean Dekkers (see their bios at the end of this article). Or, if you have an hour, you can watch the full webinar below:

 

What Is VR/AR?

According to the panelists, virtual reality transports you to another place, using “captured” real-world or computer-generated content, or a combination of both. Augmented reality is more accessible due to readily-available mobile apps and makes real, live experiences more powerful. Here’s a more nuanced reference for jargon in this emerging industry.

How Are You Seeing Companies Utilize VR and AR?

The panelists admit there is a chicken/egg situation. Content production is challenging and expensive and the market penetration of VR gear is not there yet. As so, content providers have a hard time justifying content costs when few will see it. But if there isn’t content available, few people have the incentive to buy gear at its current costs. Nevertheless, companies in different industries are starting to provide more compelling VR/AR experiences.

The gaming industry leverages the technology well and gets VR into people’s homes. Witness Pokemon Go’s success with its innovative AR gameplay that convinced users to spend more time walking around engaged with their mobile devices. And Playstation VRpromises a good selection of VR games at a more affordable price.

 

 

Luis Vera shows how each 19 Crimes wine bottle tells one criminal’s story using AR.

 

This holiday season should see more consumers embracing the technology. In retail, look for a better shopping experience with Gap’s Dressing Room app and Pottery Barn (and other furniture stores) letting you see what pieces would look good in your living room.

Additionally, healthcare institutions are using VR to help burn victims cope with extreme pain. The real estate industry is using VR in more “expected” ways, such as 3-D walkthroughs of open houses or showing what a building would look when it’s finished. And with VR in the travel industry, you can see inside hotel rooms when planning a trip or simply satisfy your wanderlust from an armchair.

How Can Companies Create a Good VR Experience?

Virtual reality is great for emotional storytelling and relationship marketing. Brands need to make you feel something and relate to their story. This requires thinking differently than traditional filmmaking. Instead of quick cuts from one shot to the next, spend more time immersing the viewer in one place. Going to another scene quickly can be very disorienting. Brands have to balance the content being long enough to get the full experience, but also keep it in short form to hold users’ attention.

Most viewers do not look past 180 degrees around, so you need to make things interesting. Some activity should be happening in each third of the screen. You must direct the viewer using video and audio cues. This can be complicated from a development and production standpoint. Ultimately, you need to decide what your message is, how you want the viewer to feel and look where you want them to look.

What Are Obstacles to Gaining More VR/AR Adoption?

The panelists mentioned four main factors that hold back the pervasiveness of VR/AR:

  • Nausea. When your senses disagree with what you’re seeing, it can have a negative effect on your body. Your eyes and spatial awareness have to re-adjust after wearing a headset for a period of time. Brands want to avoid getting subconsciously associated with a nauseous effect.
  • Cost. At launch, the Oculus headset alone cost $798. Add a required gaming PC at $1,000+. (But in October this year, Oculus Go has been offered at $199 and does not require a phone or PC.)
  • Content. As referenced above, there is not a plethora of high-quality content available in the market which makes it challenging to justify the cost of VR equipment in its current state.
  • Basic Human Need. Currently, the VR experience does not satisfy any basic human need. Suspension of disbelief can easily be achieved through traditional media. The industry needs to figure out what the underlying need is to gain faster adoption.

Meet the Speakers

Sipra Thakur: Marketing Consultant, One Thousand Suns. Sipra is now an independent digital marketing consultant. Previously, she worked at IMAX, leading initiatives for VR experiences with major Hollywood studios like The Jungle Book, Interstellar, etc. She was also the lead on digital marketing initiatives for IMAX VR.

David Stone: Partner & Creative Director, The Human Expansion. David is a co-founder and director at The Human Expansion Co., an end-to-end film and content creation studio based in Santa Monica, CA. He previously served as Head of Film for Ogilvy West. His work has been recognized by the Emmy’s, Addy’s, Webby’s, PR Week, and more.

Luis Vera: Founder, VadaBing. Luis is in the process of launching VadaBing, a V-commerce platform to revolutionize the end-to-end retail shopping experience.

Sean Dekkers: Visual Designer. Sean is a product and experience designer having worked with IDEO, Fjord & McKinsey with a decade of previous experience in 3D, Visual Effects and design for gaming, web & feature films. He has produced content and applied technology for VR, AR, Computer Vision, Drones, WebGL in a variety of verticals.

Marketing in the Digital Age: News Round-Up (WEEK ENDING DEC 8, 2017)

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Starting today, I will provide a periodic round-up of newsworthy updates that affect marketing in the digital age.

Instagram updates its Stories Feature, copying Snapchat Again. 

Summary: Stories will automatically be saved to a user's archive page. Previously, you could not save Stories and could only manually save photos and videos.  This is a copy of Snap's Memories function.  

A new Highlights area will allow users to tout particular Stories on their profile page.

Patagonia Gets Political: A New Era of Retail Activism? 

Summary: Patagonia's CEO, Yvon Chouinard, and company website, took a public stance against Trump's plan to dramatically reduce the size of two national monuments in Utah.  The CEO plans on suing the president.  This move signals that brands may no longer be able to sit on the sidelines, though the move can have considerable risks.  

YouTube to Start Music Streaming Service 'Remix' in March

Summary: This will be a paid music streaming service incorporating elements from YouTube, like video clips.  The service is an attempt to catch up with Spotify and Apple.

Facebook Built a Version of Messenger Specifically for Children

Summary: Messenger Kids is aimed at those kids under 12 who are too young to use Facebook due to age restrictions.  Parental approval will be needed to setup an account and add new contacts.  It's available on iOS in the US only currently.  

Apple Is Buying Shazam at a Big Discount

Summary:  Be on the lookout next week for a formal announcement of Apple's purchase of music-recognition technology, Shazam.